Image copyright Capcom
The Wing
Clan: Or Windians as they are sometimes
referred to. Their homeland is the oldest city to have remained continuously
inhabited over the millennia. They look
like human except for the wings that protrude from their backs. Wing color
ranges from pure white to molted brown like a hawk. Their history is also one of the most turbulent
of any of the clans filled with alternating prosperity and harsh depressions of
population and abilities. Before the latest earth shattering war windians had
nearly completely lost their wings and ability to fly, but due to some clever
insights and restrictions enforced by the surviving monarchy the clan’s wings
have been restored. Their society has
become one of historians and intellectuals in the years since the faerie’s
gift. Still ruled by a monarchy and with a small skilled standing army they are
not an aggressive people, but they have been reclusive since the war, and even
more so in recent years as the sea of trees has spread and surrounded their
mountain city. Trade and travel are
still common though the range of windian merchants is rather small, only
extending far enough south into the plainlands to trade with the closest
farming villages and east to Gantz to trade for precious metals. Religion: windians worship the Great Bird, a
large wind spirit that they believe is the founder of their clan and the source
of their powers.
Wing Clan (raptoran RW
pg65)
|
--
|
Favored
Class:
Cleric
|
Medium size
Humanoid (bird)
Lowlight vision
30’ movement
>Gliding
>Flight
>+10 racial bonus on
jump checks
>Cast air spells at
+1 caster level
>Always know which
way is north
|
Gliding– may move forward 20’ for each 5’ he/she descends. Effective “flying” speed is 40 with Average maneuverability. Also, falling damage is negated by gliding unless hampered by a tight space. May not be carrying more than a Light load.
Flight– at 5th level, the wing clan can Fly 40’ with Average maneuverability for (Constitution modifier) consecutive rounds without becoming Fatigued. Most combine flying and gliding to stay airborne without becoming Fatigued (though this still occurs after 10 minutes per day of Flight). At 10th level, the Raptoran does not become Fatigued. May charge and ‘run’ while flying.
Raptoran and abilities copyright Wizards of the Coast, used under OGL and such.
Windians Copyright Capcom.
Windians Copyright Capcom.
No comments:
Post a Comment