Arts by Taka Yanagi(?) and Capcom
Highlanders:
A clan of monkey (wo)men who reside on the highest mountain peak on the continent.
The people of this clan are incredibly gifted in terms of athletic ability,
like quickness and jumping. Their personalities range from irrepressible
jokers to the ever-serious rule keepers.
Theirs is a militaristic based society lead by the strongest clan member.
Leaders can change frequently as any member may challenge the leader for the
position in the form of a duel. The looser is generally banished though
exceptions are known to occur. Generally
highlanders act as mercenaries in times of war, selling services to the highest
bidder, and in the present time of peace they have taken to taking jobs as
guards for caravans or for treasure rooms of the wealthy. Highlanders are not especially
violent, however their homeland might sound, they just take pride in their
physical abilities. Quite a few suffer
from wanderlust, and as such they can be found all over the continent either
street preforming or doing odd jobs for a sense of accomplishment. Religion:
many highlanders have traveled all over and thus may have taken to worshiping
for any of the religions in the world. There is no native religion in the
highfort region, though there are sculptures of both the dragon god and the
goddess in odd corners of their castle.
Highlander (hadozee stormwrack pg41)
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+2 dex
-2 cha
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Favor class:
rouge
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Medium size
Humanoid (monkey)
30’movement
>+4 racial bonus on balance and climb; does not loose dex to ac
while climbing & only needs one hand free
>Slow Fall; A highlander within arm’s reach of a wall can use it
to slow its descent. When first using this ability, it takes damage as if the
fall were 20 feet shorter than it actually is. This ability to slow fall
(that is, to reduce the effective distance of the fall when next to a wall)
improves by 10 feet every third character level, and also only works when
carrying a light or medium load.
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