Image from Capcom
Dirt Eating
Clan: Anthropomorphic Moles who built their world underground and live there
quietly. They are known to be able to dig several hundred meters in a single day. Though small, they are deceptively powerful. They make their trade as miners
or laborers in rocky environments. They also are known for their excellent teamwork
building exercises. Their society is based around digging and mining rare gems
found beneath the desert. Religion: they revere the Great Digger a legendary figure that founded their clan and taught them how to locate gems.
Dirt Eating Clan (kenku mm3 pg86)
|
-2 str
+2 dex
|
Favored
Class:
Rogue
|
Small size
30’ movement 10’ burrow
Low light vision
Monstrous Humanoid (mole)
>+4 racial bonus on hide and move silently
>Natural weapon – 1 claw (1d4)
>Great Ally – When on the giving or receiving side of an Aid Other
check, receives +3 (vs. +2) & when attacking a foe that is Flanked by an
ally, receives +4 (vs. +2)
|
Racial feat: Honed Claws:
Prerequisites: Improved unarmed
strike, Dirt Eating Clan
Benefits: if you chose to use solely unarmed attacks, a
Dirt eating clansman may hone his claws into deadly weapons. They use the
unarmed damage progression as a monk would for medium size creatures (this
replaces and does not stack with monk levels
or level affecting items such as the monk’s belt). As a monk they become unable to choose freely between dealing lethal and nonlethal damage with claws. Additionally they take an
additional -4 to attempting to covert
lethal to nonlethal. Finally you must
make a dexterity check (dc 15+1/2 level) to use hand held items as honed claws
become nearly useless for anything but fighting and digging.
No comments:
Post a Comment