Tuesday, October 16, 2018

D&D 3.5 Rules for Dragon Transformation


Rules for Dragon Transformation adapted from the Wild Shape Supernatural ability. For Breath of Fire game comparisons, in practice this plays like a cross between how the transformations work in BoFI and BoFIV

Dragon Wild Shape (Su)
-Dragon Clans men gain the ability to turn herself into a Small or Medium dragon and back again once per day. You gain all the extraordinary and supernatural abilities of the dragon whose form you take, but not any spell-like abilities or spellcasting powers. Changing form (to dragon or back) is a standard action and doesn’t provoke an attack of opportunity. HP in dragon form is capped at the same amount of hit die that the player currently has. Each dragon form has its own HP pool, each of which is not refreshed until a full night’s rest.

-The options for dragon form are affected by alignment. i.e. Good dragon clan cannot change into evil dragons.

-Any gear worn or carried by the clansman melds into the new form and becomes nonfunctional. When the clansman reverts to her true form, any objects previously melded into the new form reappear in the same location on her body that they previously occupied and are once again functional. Any new items worn in the assumed form fall off and land at the clansman’s feet.
A dragon clansman loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)

-A dragon clansman can use this ability additional times per day at the 2nd, 4th, 6th, and 10th levels after gaining this ability as well as another time at 18th character level.  In addition, she gains the ability to take the shape of a Large dragon at 5th level after gaining this ability, a Tiny dragon 7 levels after, and a Huge dragon at 15th character level.

-The new form’s Hit Dice can’t exceed the character’s level.

-10 levels after gaining this ability, a dragon clansman becomes unrestricted to dragons matching his alignment.

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