Tuesday, November 19, 2013

The World Map


Above is a map of the world as known by the general populous and the location of all commonly known towns. The continent is mostly comprised of open plains and rolling hills, to the north and south tall mountain ranges designate boundaries that most don’t want to cross (those that have attempted to do so have not returned). Although occasionally a traveler makes his way south through the northern mountain ranges.  These travelers are humans that refer to themselves as former “ice hunters” tell tales of how they were sick of their tribe’s life of fighting frost giants on the frozen northern wastes.

To the WEST lies the great western desert.  It is known that Arad (a small town of animal herders) and Bedrock (the homeland of Dirt Eating Clan) exist somewhere in the wastes. Also Evrai the capitol/holy land of the church of St.Eva commands the butte on the edge of the desert.

To the EAST lies the inner sea.  Within its depths lies the underwater town of Prima.  Protruding from this sea are both the island country of Tunlan and an odd ancient tower that has become occupied and turned into a casino by the Creeping clan, now known as SimaCasino. Along the East coast of the continent, there are three major ports. Whale Cape, Auria, and Cousair
Prima: the center of the world’s commerce. Homeland to the Manillo clan, it is said that one can get absolutely any product in this city.
Tunlan: A village on a tropical island inhabited mostly by women. It is often called the land of music and is ruled by a princess.
Whale Cape, the largest human port in the world and is known for its famous ‘Whale Cakes’ as well as being the landing spot of one of the 7 moonstones. 
Auria, a town/city of upperclass rich folk and headquarters of the Hunters Association. The Hunter’s Association is made up of a wide range of adventurers that take jobs from finding lost items or people to eradicating pesky monsters.
 Coursair is a large town with a small port, it is famous for its huge coliseum and fighting rings.
The center of the map is mostly farmlands overseen by the Farmer’s guild based in Farmtown, the homeland of the Shell clan

To the SOUTH there is the walled city of Camlon, the city of thieves Bleak, and the mountains that surround the city of Highfort.
Camlon is an old human city; it is very cautious of nonhuman clans and has very tight security.
In Bleak, you can find the best thieves in the world though by the time you find them you probably won’t have any valuables with which to pay them.
Furthest South on the highest mountain on the continent lays Highfort. An ancient castle and Homeland to the Highlanders

Among the Northern Mountains sits Gantz, the homeland of the Iron Ogre clan and the best metal smiths in the world.
To the North West is the Sea of Trees.  The city of Windia home to the wing clan is accessible by way of several roads thru the forest as are Tuntar and Tantar.
Windia is built into the side of a mountain, and has become a center of knowledge and learning, it is also known for its many windmills.
Deep into the forest the twin towns Tuntar and Tantar sit at the source of the Yarrl river. This is the ancestral home to the Grassrunner clan.
It is rumored that the world tree Yggdrasil resides In the deepest part of the Sea of Trees.

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