Above is a map of the world as known by the general populous
and the location of all commonly known towns. The continent is mostly comprised
of open plains and rolling hills, to the north and south tall mountain ranges
designate boundaries that most don’t want to cross (those that have attempted
to do so have not returned). Although occasionally a traveler makes his way
south through the northern mountain ranges.
These travelers are humans that refer to themselves as former “ice
hunters” tell tales of how they were sick of their tribe’s life of fighting
frost giants on the frozen northern wastes.
To the WEST lies
the great western desert. It is known
that Arad (a small town of animal
herders) and Bedrock (the homeland
of Dirt Eating Clan) exist somewhere in the wastes. Also Evrai the capitol/holy land of the church of St.Eva commands the
butte on the edge of the desert.
To the EAST lies
the inner sea. Within its depths lies
the underwater town of Prima. Protruding from this sea are both the island
country of Tunlan and an odd ancient
tower that has become occupied and turned into a casino by the Creeping clan,
now known as SimaCasino. Along the East coast of the continent, there are
three major ports. Whale Cape, Auria, and Cousair
Prima: the center
of the world’s commerce. Homeland to the Manillo clan, it is said that one can
get absolutely any product in this city.
Tunlan: A village
on a tropical island inhabited mostly by women. It is often called the land of
music and is ruled by a princess.
Whale Cape, the
largest human port in the world and is known for its famous ‘Whale Cakes’ as
well as being the landing spot of one of the 7 moonstones.
Auria, a
town/city of upperclass rich folk and headquarters of the Hunters Association.
The Hunter’s Association is made up of a wide range of adventurers that take
jobs from finding lost items or people to eradicating pesky monsters.
Coursair is a large town with a small
port, it is famous for its huge coliseum and fighting rings.
The center of the map is mostly farmlands overseen by the
Farmer’s guild based in Farmtown,
the homeland of the Shell clan
To the SOUTH
there is the walled city of Camlon, the
city of thieves Bleak, and the
mountains that surround the city of Highfort.
Camlon is an old
human city; it is very cautious of nonhuman clans and has very tight security.
In Bleak, you can
find the best thieves in the world though by the time you find them you
probably won’t have any valuables with which to pay them.
Furthest South on
the highest mountain on the continent lays Highfort.
An ancient castle and Homeland to the Highlanders
Among the Northern Mountains
sits Gantz, the homeland of the Iron Ogre clan and the best metal smiths in the
world.
To the North West
is the Sea of Trees. The city of Windia home to the wing clan is accessible by way of several roads thru
the forest as are Tuntar and Tantar.
Windia is built
into the side of a mountain, and has become a center of knowledge and learning,
it is also known for its many windmills.
Deep into the forest the twin towns Tuntar and Tantar sit at
the source of the Yarrl river. This is the ancestral home to the Grassrunner
clan.
It is rumored that the world tree Yggdrasil resides In the
deepest part of the Sea of Trees.